Remove Accessibility Remove Classroom Remove Document Remove UDL
article thumbnail

Design Thinking Process and UDL Planning Tool for STEM, STEAM, Maker Education

User Generated Education

If this is how the makerspace is set up in your school, then your kids may not have access to the resources, materials, and tools when they need them, especially for STEM or STEAM. This is why we decided to create a planning tool for makerspaces in the classroom for you using the Design Thinking Process and Universal Design for Learning®.

UDL 275
article thumbnail

Why Sending Students Home with Writing Assignments Might Not Be The Best Idea

Catlin Tucker

In our newest book, Shift Writing into the Classroom with UDL and Blended Learning , Dr. Katie Novak and I guide teachers in creating the time and space to support all parts of the writing process in the classroom. Technology access can be another barrier. Pre-order Available!

UDL 449
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

5 Strategies to Engage Learners Around Flipped Instruction

Catlin Tucker

As teachers transitioned back into classrooms, many abandoned video in favor of live instruction. Instead, students have a repository of on-demand videos they can access any time from anywhere. Instead, give them opportunities to document their thinking with drawings and art.

Strategy 538
article thumbnail

Beyond English: Why Writing Belongs in Every Classroom

Catlin Tucker

When Dr. Novak and I started writing our new book, Shift Writing into the Classroom, we anticipated that teachers outside of English Language Arts would take one look at the title and assume that the book was not intended for them. All of these aspects of writing benefit from dedicated class time, access to peer support, and teacher feedback.

Classroom 259
article thumbnail

When Education Is Designed for All Learners

Edsurge

She plans instruction for four separate grade levels—second through fifth—and two different subject areas—math and ELA—while also deciding which classroom technology is best suited to each day’s lesson. EdSurge: How do you bring the principles of UDL into your classroom—with or without the help of technology? How does she do it?

UDL 176
article thumbnail

Balance Instruction and Feedback with Blended Learning

Catlin Tucker

Despite a growing body of research on the power of feedback, it is easy to neglect in classrooms because teachers feel pressure to cover content. This pressure results in teachers spending large chunks of time at the front of a classroom talking instead of working alongside students. A video can also make instruction more accessible.

article thumbnail

Universal Design for Learning and Blended Learning: Engagement

Catlin Tucker

Universal Design for Learning (UDL) is a framework that is based on a scientific understanding of how people learn. The goal of UDL is to design “barrier-free, instructionally rich learning environments and lessons that provide access to all students” (Nelson, 2). Engagement. 3) When will I know I’ve arrived?