How Tablet Games Can Teach Skills to Students with Visual Impairments

Edsurge

His tablet-run version of the game has the same goal: pick letters to figure out a mystery word. The tablet reads out each letter, building your association between the raised dots and the alphabet. Schultz isn’t a stranger to technology for people with impairments.

3 Steps to a More Accessible Classroom

Graphite Blog

Plus, the students who struggled with attention didn't miss out on any information since they could access the content through the voice-over, the visuals in the video, and the text in the captions. It's also crucial that when you introduce a new digital learning tool into your classroom, you make sure it will be accessible to your students. Users should be able to access the content in multiple ways and without distraction. Apple Accessibility Features.

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How to Leverage Mainstream Technology to Boost Special Education

EdTech Magazine

How to Leverage Mainstream Technology to Boost Special Education. Federal laws such as the Individuals with Disabilities Education Act (IDEA) , as well as state allocations and local funding, give schools access to resources to support students with special needs.

Going Paperless Benefits Teachers, Students—and the Bottom Line

Edsurge

And as technology improves, so do the benefits for teachers, schools and, most importantly, students. Ben Sondgeroth is Regional Education Technology Coordinator for the state of Illinois. Ben Sondgeroth, Regional Education Technology Coordinator for the state of Illinois.

Top 10 K–12 Educational Technology Trends

techlearning

Schools often have to address issues of equality and funding to ensure that all students, regardless of economic status, have access to a mobile device in the classroom so no one is disadvantaged. 3 Wearable Technology —Wearable technology is an up-and-coming trend in edtech.

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Learning technology once reserved for special needs students is now in everyone’s hands. Can teachers figure out how best to use it?

The Hechinger Report

“A lot of people worry that technology will take the place of the teacher, but I think it’s exactly the opposite,” said math teacher Kaswell. Kaswell’s class is known as the STEAM lab, for science, technology, engineering, arts and math. And the reason is, everyone has access to it.

Educators Want More Mobile Technologies for Classroom Use, Better PD

Marketplace K-12

The SpedApps project , created by the Research Center for Educational Technology at Kent State University in Ohio, also features a website that reviews apps developed to reach special education students, as well as two apps created by researchers working on the initiative.

What’s New: New Tools for Schools

techlearning

This program adds full home access for students, custom curriculum alignment, performance reporting, professional development, and more. The software takes advantage of Casio’s Natural Display technology for input and output of mathematical expressions.

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