Remove Accessibility Remove Assistive Technology Remove Game-Based Learning Remove Tablets
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How Tablet Games Can Teach Skills to Students with Visual Impairments

Edsurge

Marty Schultz has added a twist to hangman, the classic word-guessing game. His tablet-run version of the game has the same goal: pick letters to figure out a mystery word. The tablet reads out each letter, building your association between the raised dots and the alphabet. million across 38 deals in 2012 to $276.5

Tablets 160
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Top 10 K–12 Educational Technology Trends

techlearning

Schools often have to address issues of equality and funding to ensure that all students, regardless of economic status, have access to a mobile device in the classroom so no one is disadvantaged. 3 Wearable Technology —Wearable technology is an up-and-coming trend in edtech.

Trends 83
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K-12 Tech Innovation News

eSchool News

These devices and tools empower teachers to create engaging lessons, fostering a more interactive and collaborative learning experience. The proliferation of educational apps and online resources has expanded learning beyond the confines of textbooks. This personalized approach enhances understanding and accommodates individual needs.

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