article thumbnail

Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

More than 50 years after Don Rawitsch introduced Oregon Trail in his eighth grade class, the debate continues : Can games become a legitimate tool for learning? Proponents of game-based learning have good reason to be optimistic—but also cautious. Audience engagement poses another conundrum.

article thumbnail

SplashLearn - a game based learning program free for teachers and schools to use

Educational Technology Guy

SplashLearn is a game based learning program that is loved by over 33 million kids worldwide!! SplashLearn stands with schools/districts affected with closure due to COVID-19 (Corona Virus) outbreak : All educators have free access to SplashLearn with Home Access to enable remote learning.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

CUE 2018: 5 Steps to Create More Accessible, Personalized Professional Development

EdTech Magazine

CUE 2018: 5 Steps to Create More Accessible, Personalized Professional Development. Switching to gamified PD through a partnership with game-based learning company Alludo was a no-brainer. meghan.bogardu…. Fri, 03/16/2018 - 16:13. When Tulare Joint Union High School District (Calif.) Content Subtype. CDW Activity ID.

article thumbnail

3 ways educators leverage gamification strategies

eSchool News

Still, there’s an art to gamifying a lesson and ensuring that students are actually learning instead of just playing a game for points. M:EE is a game-based learning platform that promotes creativity, collaboration, and problem-solving in an immersive digital environment. Popular among students (and teachers!),

article thumbnail

5 of the biggest education trends in 2024

eSchool News

Consequently, we will see a shift in how edtech enhances learning and how schools support teachers, as well as a renewed focus on accessibility, social emotional learning, and individualized approaches to learning that improve student outcomes. Here are five of the biggest education trends in 2024: 1.

Trends 122
article thumbnail

Game-Based Learning Meets Science Standards

EdTechTeam

GAME-BASED LEARNING FROM LEGENDS OF LEARNING NOW MEETS SCIENCE STANDARDS IN TWO MORE STATES Research-Based Games Already Aligned with Next Generation Science Standards WASHINGTON, D.C.—Aug.

article thumbnail

Microsoft Unveils New Tech to Create Personalized, Immersive Education

EdTech Magazine

Office 365 Updates Drive Personalized Learning. Personalized learning was the major thread connecting Office 365 updates. Microsoft’s Learning Tools for OneNote already create accessibility by supporting students with disabilities and learning differences. Content Subtype. CDW Activity ID. CDW VV2 Strategy.

Microsoft 224