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Colleges Are Providing Tech to Students to Shrink the Digital Divide

Edsurge

When colleges in the California State University system sent students home from campus in spring 2020, it quickly became clear that some students lacked reliable access to the internet or computers through which to participate in their pandemic-era emergency remote courses. The Practice May Be Here to Stay.”

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Will AI Chatbots Boost Efforts to Make Scholarly Articles Free?

Edsurge

When it comes to getting access to the latest scholarly articles, there’s a stark digital divide. Students and professors affiliated with most colleges have unlimited access to large collections of scholarship such as JSTOR and HeinOnline, because their institutions subscribe to site licenses.

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How Offline-First Edtech Addresses Education Disparities Worldwide

Edsurge

Access to high-quality education is widely recognized as a pivotal tool for alleviating poverty, mitigating the spread of disease and malnutrition, fostering children's overall welfare and empowering women. This article focuses on one of those organizations, Learning Equality. billion people worldwide without internet access.

EdTech 104
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6 Benefits of Immersive Learning with the Metaverse

ViewSonic Education

What’s more, the metaverse itself can be accessed using a variety of devices. However, true immersion is not guaranteed, and issues, such as accessibility, are always important to consider. However, making this kind of immersion accessible for everyone, regardless of their circumstances, is a major barrier that must be overcome.

Learning 327
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The Edtech Industry Has An Oversaturation Problem

Edsurge

A version of this article was originally published on Medium. There are always new products coming out in the edtech landscape, but somehow a couple software platforms monopolize the industry and are used by teachers everywhere, leaving smaller companies and edtech startups facing an uphill battle. But this is not an ideal world.

Industry 157
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A Tale of Two American Education Systems: An Edtech Investor’s Perspective

Edsurge

She shares one computer with her family of five, lacks home internet access and uses a smartphone to connect online. As the years pass, the gap between Jennifer’s and Maria’s access to technology widens: Jennifer has everything she needs at her fingertips, while Maria does not. I think we all know the answer.

EdTech 128
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Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

Tailwinds: An Enabling Ecosystem A baseline enabling condition for game-based learning is access to computers and broadband. While there is still work to do in closing the digital divide, access is becoming less of a limiting factor for game-based learning. Making games cultivates a range of hard skills (e.g.