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Age of Learning’s Latest Is a $100 Million Educational Game

Edsurge

Learning activities in Adventure Academy (Screenshot: Tony Wan) The curriculum, built by a team of more than 40 experts, covers roughly 100 topics across English language arts, math, science and social studies subjects. Most of the content is aligned to state and national academic standards for grades 3 to 6, according to the company.

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We Asked Teachers What They Want From Edtech. Here’s What They Said.

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In the interest of helping other companies and school districts enable extraordinary teaching and learning at scale, we’ve highlighted the three main findings—and some solutions—that have come from these conversations: 1. Teachers need help planning lessons that meaningfully contextualize academic standards.

EdTech 160
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Where in the World Is Planet3? An Educational Gaming CEO Seeks His Second Act

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million by February 2014 for a game to teach kids social-emotional learning. White says developers often wrestle with building a product that’s fun and engaging or a product that’s more direct in addressing a district’s academic standards. Are we building a comprehensive curriculum, or are we building games?”