Game On: Kahoot Snaps Up DragonBox for $18 Million for Its First Acquisition

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Kahoot is best known for its digital quiz tools that can turn the classroom or corporate office into a raucous quiz show. Last December, following a Disney investment that valued the company at $376 million , the Oslo-based company made clear its intention to build a pipeline for acquisitions.

Where in the World Is Planet3? An Educational Gaming CEO Seeks His Second Act

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He envisioned a game-based educational platform used by teachers and students to learn about science and the environment. He had the staff, as many as 35 employees with experience in game and curriculum development. Students also liked the avatar-based 3-D games. “I

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We Asked Teachers What They Want From Edtech. Here’s What They Said.

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But these efforts have fallen short of meaningfully transforming learning. Edtech initiatives that reduce teachers to the role of facilitator often overlook the important role the teacher plays in activating rich learning experiences for students. But while standardized test scores might improve, a recent study found that in 63% of classrooms, students aren’t using technology to “solve problems, conduct research, or to work collaboratively.”

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7 Shifts To Create A Classroom Of The Future

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Tomorrow’s Learning Today: 7 Shifts To Create A Classroom Of The Future. This is stuff that’s available not tomorrow with ten grand in classroom funding and 12 hours of summer PD, but today. Tomorrow’s Learning Today: 7 Shifts Of Future Learning.

20 Questions Every Parent Should Ask Teachers

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While schools (hopefully) work to update themselves and the way students learn within them, many parents have to work with what’s available to them. What academic standards do you use, and what do I need to know about them? What learning models do you use (e.g.,