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K–12 Educators Embrace Ingenuity and Adaptation to Prepare Students for the Future

EdTech Magazine

The World Economic Forum predicts, for example, major disruptions in the world of work. CoSN leaders recognized the significance of this dynamic in this year’s conference theme , “Envision 2030,” a nod to the fact that the Class of 2030 is just starting their educational journey.

Robotics 383
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How to integrate a computer science curriculum into K-5 classrooms

eSchool News

Defining the importance of early computer science learning Did you know that by 2030 more than half of the world’s children and young people won’t have the skills or qualifications to participate in the emerging global workforce? Educators like me often don’t have access to the right solutions or resources to prepare students for the future.

How To 98
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How Augmented Reality Helps Teachers Reach More Students

Edsurge

The use of AR can make learning more accessible while increasing the engagement of all students. For example, an AR app can create interactive 3D models of historical artifacts or scientific specimens that students can learn from and explore. How is augmented reality different from virtual reality?

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Learning enters the metaverse with “Mission: Mars” Roblox experience

eSchool News

Museum of Science President Tim Ritchie said: “The Museum’s entry into the metaverse is part of our aspiration to reach 100 million people in museums, classrooms, and online by 2030, breaking down barriers to engagement and creating greater equity in science, technology, engineering, and math (STEM) education.

Learning 124
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Looking for a Summer Volunteer Opportunity?

Ask a Tech Teacher

Using [the online tool] mysimpleshow, volunteers are encouraged to explain details and background of these 17 Global Goals of the Agenda 2030 in short and entertaining explainer videos. When you sign up, you choose a topic, access mysimpleshow, and create your explainer video. Volunteers can sign up at simpleshow-foundation.org. .

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Museum of Science, Boston enters metaverse with “Mission: Mars” Roblox experience

eSchool News

Museum of Science President Tim Ritchie said: “The Museum’s entry into the metaverse is part of our aspiration to reach 100 million people in museums, classrooms, and online by 2030, breaking down barriers to engagement and creating greater equity in science, technology, engineering, and math (STEM) education.

STEM 128
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Can Creativity Be Taught?

Digital Promise

In fact, 85 percent of the jobs that will exist in 2030 haven’t even been invented yet, says a report by the Institute for the Future and a panel of 20 tech, business, and academic experts from around the world. She says that the tablets are like portals through which students can access a universe of ideas.

Tablets 156