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ISTE23 Redux—AR/VR Over AI?

eSchool News

billion in 2027. Major players like Google, Microsoft Corporation, Meta, Samsung and Lenovo continue to invest major resources into its development. To help break down just where the technology is as it relates to being a true teaching tool in the classroom today I spoke with ClassVR’s Chris Klein. billion in 2022 to $11.95

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K–12 Teachers Use Virtual and Augmented Reality Platforms to Teach Coding

EdTech Magazine

Since 1990, jobs in science, technology, engineering and math have grown by 79 percent , and are expected to grow an additional 13 percent by 2027 , according to a 2018 Pew Research Center survey. . Technology Companies Invest in AR and VR Education Apps. Technology leaders are noticing this window of opportunity too.

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Can Mentorships Get More Girls Into STEM Subjects?

Edsurge

That’s especially important in an era where Microsoft says just 60 percent of girls understand the relevancy of STEM subjects to their own personal and professional pursuits, with a lack of mentors and role models being one of the main culprits. They were curious, engaged, and excited to be there.”

STEM 161
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Education Technology and the 'New Economy'

Hack Education

One of education technologies’s greatest luminaries passed away this year. It’s all of our loss, really, as too many in education technology happily reduce the potential of computer programming as an epistemological endeavor to a market for new products. This is part six of my annual review of the year in ed-tech.

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'Robots Are Coming For Your Children'

Hack Education

You hear it all the time, accompanied by a standard set of justifications about the pressing need to reform education: something about the " factory model of education ; something about radical shifts in the job market in recent decades; something about technology changing faster than it’s ever changed before. All of them.