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5 Things I Learned About AI, PBL, and Creativity at #ISTELive

The CoolCatTeacher

The ISTE Mainstage event today had several great takeaways relating to AI, creativity, Game based Learning, and more. Here are the things I learned from this event. Being vulnerable helps us connect #ISTELIve #NotatISTE — Vicki Davis (@coolcatteacher) June 27, 2022. for Learning. about This.

Learning 403
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Discovery Education, Caterpillar Foundation, and Learning Undefeated Launch New Initiative to Inspire Next Generation of STEM Professionals

eSchool News

This unique program leverages the power of play by using engaging, hands-on digital resources to educate and inspire students in grades 9-12 to consider exciting careers in a variety of STEM professions. The future STEM innovators are sitting in classrooms all across the country.

STEM 94
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CoderZ Names Tony Oran as Chief Executive Officer

eSchool News

CoderZ , the award-winning, gamified, cloud-based robotics and STEM platform, has announced that Tony Oran is joining the company as its CEO in the USA. In 2022, he joined the board of the National Coalition of Advanced Technology Centers, a network of higher education resources connecting industry, education, and government.

Robotics 109
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6 tips to help start an elementary esports program in your school

eSchool News

In one year, I shifted from being an educator who didn’t value an expanded role of video games in schools to a teacher developing an elementary esports curriculum, running multiple esports summer camps, and developing an elementary esports after school club. I teach an elementary STEM class called iCreate in South Haven Public Schools.

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John Deere Foundation’s Impact on MIND’s Mission and Student Math Achievement

MIND Research Institute

The Future is STEM/STEAM. We celebrated National STEM/STEAM Day just a few weeks ago, a reminder of how important it is to foster our students’ curiosity around math and science endeavors. STEM/STEAM is everywhere you can imagine and is an indispensable part of our everyday lives. Can a game change how students feel about math?

STEM 52
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Automation Will Hit Young People Hardest. Can These Nonprofits Prepare Them for It?

Edsurge

This includes girls, who were already underrepresented in STEM fields before the pandemic added new caretaking responsibilities for many of them that sidelined their education. And we’ve heard various predictions from different reports—the World Economic Forum predicts that 75 million jobs will be eliminated by 2022.

STEM 184
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Competitive Coders Are the Future of Esports and the Rising Stars of Computer Science

Edsurge

Projections for 2022 show revenue set to eclipse $1.38 Schools have begun to recognize the value of esports, with more than 8,600 US high schools having started video-gaming teams since 2018. The best of these young coders are learning to use code creatively and developing a tangible skill set that they will use in future careers.