Illuminate to Sunset Student Information System in 2021

Edsurge

Illuminate Education will stop support for its student information system in two years, before the 2021 school year. Education Technology Edtech Business Interoperability Student Achievement Assessments

COVID-19 and the Value of Edtech Coaches

Digital Promise

educators do not have enough experience, resources, or training to use technology in the most effective ways, with teachers at low-income schools particularly ill-prepared. Our new report presents findings from a survey of edtech coaches in the U.S.

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With Brexit Looming, Is There a Place for the UK in Global Edtech?

Edsurge

The edtech sector certainly shows promise. technology companies, and is projected to be worth £3.4 billion by 2021. Roughly a quarter of Europe's edtech companies are based in the U.K., attracting 35% of European edtech startup investment.

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Dozens of Venture-Backed Startups Among Edtech Recipients of PPP Loans

Edsurge

Even the biggest names in the education technology industry, awash in private capital, are seeking public support during the pandemic. Even an investment firm that has supported dozens of edtech startups appeared on the list.

A Thinking Person’s Guide to EdTech News (2017 Week 16 Edition)

Doug Levin

Last week, the “Thinking Person’s Guide to EdTech News” was on vacation, amongst the tall trees of the northwestern coast, and mostly off the grid. Otherwise, here’s what caught my eye this week – news, tools, and reports about education, public policy, technology, and innovation – including a little bit about why. A Thinking Person’s Guide to EdTech News (2017 Week 16 Edition). By 2021, most of the student body should be in the system."

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A Thinking Person’s Guide to EdTech News (2017 Week 16 Edition)

Doug Levin

Last week, the “Thinking Person’s Guide to EdTech News” was on vacation, amongst the tall trees of the northwestern coast, and mostly off the grid. Otherwise, here’s what caught my eye this week – news, tools, and reports about education, public policy, technology, and innovation – including a little bit about why. A Thinking Person’s Guide to EdTech News (2017 Week 16 Edition). By 2021, most of the student body should be in the system." EdTech News News news OER

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Instructure Lays Off About 100 As It Urges Shareholders to Support Sale

Edsurge

This is followed by 15 percent growth predicted for 2021, 12 percent in 2022 and 10 percent in 2023, according to a presentation filed with the U.S. Education Technology Digital Learning in Higher Ed Future of Work Edtech Business Higher Education

Revenue from Trilogy Bootcamps Help 2U, But Future Still Uncertain

Edsurge

Davidson likewise questioned whether 2U can become free cash flow positive in 2021, as promised by 2U CFO Paul Lalljie on the earnings call. “On It will launch five new programs in 2020 and expects to launch at least 10 in 2021.

Chegg Ditches Ingram for FedEx and Eyes International Growth

Edsurge

The company expects the business to grow in revenue in 2020 and 2021. It will pay $15 million in 2021, with the cost dropping each subsequent year. Education Technology Bootcamps Coding Textbooks and Course Materials Tutoring Edtech Business

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5G for Education Is Finally Here. First Stop? Cleveland.

Edsurge

In addition to hosting a public K-8 charter school, the former factory was recently outfitted with augmented and virtual reality stations, 3D printers and interactive screens in preparation for Saturday’s announcement: that it’s the first school in the country equipped with 5G wireless technology.

Kahoot Earns a $376M Valuation After Disney Investment—and Is Looking to Acquire

Edsurge

Kahoot currently has 60 employees, and expects to nearly double its headcount to 110 staff in 2021. Education Technology Financing Edtech BusinessKahoot , an Oslo-based developer of a digital quiz tool popular with teachers, just started making money this year. But a recent investment from one of the biggest names in the entertainment business is valuing the company in the hundreds of millions.

Fact or Fallacy: Why Esports Are Here to Stay in K–12 Schools

EdTech Magazine

MORE FROM EDTECH: Want to start an esports program at a K–12 school? Researchers anticipated the global esports market would reach $1 billion in 2019 , and project that by 2021, the number of esports viewers will eclipse that of all other major U.S.

No Single Solution: Working Together for Equity at ESEA

MIND Research Institute

During the conference, Director of Product of ST Math Content Ki Karou had the opportunity to present The Neuroscience of Edtech Learning. He spoke to a room of 100+ attendees about how to distinguish edtech products that sound good from those that actually increase learning.

?Blockchain, Bitcoin and the Tokenization of Learning

Edsurge

A handful of other universities (and even preschools ) now accept Bitcoin for tuition, but that’s hardly the extent of how blockchains and tokens are weaving their way into education: Educators and edtech entrepreneurs are now testing out everything from issuing degrees on blockchains to paying people in cryptocurrency for their teaching. But the underlying blockchain technology is complex, and attracting droves of interest from the likes of IBM and Massachusetts Institute of Technology.

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Analysis: Is Higher Ed Ready for the Tech Expectations of the Teens of 2022?

Edsurge

But what if we took that to its logical conclusion and also made it the goal of our education technology predictions? We’d need to consider not just what technology products students are exposed to in the classroom, but also across the rest of their lives. You can extrapolate by drawing converging lines from K-12 education technology and home consumer technology to see how they might overlap and intersect. First is the evolving nature of education technology.

Making Sense of School Data Is Hard Work. This Partnership Makes It Easier.

Edsurge

A critical aspect of this is the Ed-Fi data standard , which allows programs like DataViz to bring data together from multiple edtech vendors, aligning the data columns to a single data standard along the way. The goal is for DataViz to become sustainable starting school year 2021.

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How the Internet of Things May Change K–12 Culture

EdTech Magazine

Some of those connected systems include smart lighting and HVAC, facial recognition technology, wireless door locks and temperature monitors, interactive whiteboards, IP surveillance cameras and other sensor-equipped items. How the Internet of Things May Change K–12 Culture. jena.passut_7651.

Self-Paced E-Learning Market Evaporating, Report Finds

Marketplace K-12

billion drop in worldwide revenue from 2015 to 2021. The product has reached the end of its product life cycle and simply cannot compete with new learning technology products on the market.”. billion in 2021 from $2.7 By guest blogger Leo Doran.

The FCC Announced E-Rate Program Updates. Now What?

EdTech Magazine

Most of the new rules will not go into effect until 2021. MORE FROM EDTECH: Learn best practices for developing an E-Rate strategy. Calculating Category Two budgets on a districtwide basis (starting in the 2021 funding year). This article is part of the "Connect IT: Bridging the Gap Between Education and Technology" series.

The FCC Announced E-Rate Program Updates. Now What?

EdTech Magazine

Most of the new rules will not go into effect until 2021. MORE FROM EDTECH: Learn best practices for developing an E-Rate strategy. Calculating Category Two budgets on a districtwide basis (starting in the 2021 funding year). This article is part of the "Connect IT: Bridging the Gap Between Education and Technology" series.

The FCC Announced E-Rate Program Updates. Now What?

EdTech Magazine

Most of the new rules will not go into effect until 2021. MORE FROM EDTECH: Learn best practices for developing an E-Rate strategy. Calculating Category Two budgets on a districtwide basis (starting in the 2021 funding year). This article is part of the "Connect IT: Bridging the Gap Between Education and Technology" series.

The FCC Announced E-Rate Program Updates. Now What?

EdTech Magazine

Most of the new rules will not go into effect until 2021. MORE FROM EDTECH: Learn best practices for developing an E-Rate strategy. Calculating Category Two budgets on a districtwide basis (starting in the 2021 funding year). This article is part of the "Connect IT: Bridging the Gap Between Education and Technology" series.

What the Shifting Data Center Ecosystem Means for Education

EdTech Magazine

At Vertiv, we see a lot of K–12 schools looking for ways to integrate IT into their classrooms and curricula, despite being behind the technology curve due to shrinking federal and state funding and never-ending campaigns for local support. .

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How K–12 Schools Have Adopted Artificial Intelligence

EdTech Magazine

MORE FROM EDTECH: See how artificial intelligence can help strengthen personalized learning in the classroom. This article is part of the "Connect IT: Bridging the Gap Between Education and Technology" series. How K–12 Schools Have Adopted Artificial Intelligence. eli.zimmerman_9856.

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Adobe Flash 2020 Retirement: The 5 R’s Strategy for Teachers

myViewBoard

On January 1st, 2021 all applications using Flash will no longer find their programs being maintained. Although anything created in the last few years most likely was developed on one of the newer platforms, nonetheless the technology in your classrooms may not as up-to-date.

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Free or Low-Cost Resources for PD in Distance Learning

Graphite Blog

With so much uncertainty about the 2020–2021 school year due to the coronavirus pandemic, one fact remains: The skills and resources that reflective, dedicated teachers need to navigate remote, hybrid, and face-to-face learning environments are plentiful -- and ever evolving.

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Schools Can Train the Next Batch of Cybersecurity Pros

EdTech Magazine

These classes are growing ­exponentially,” says Davina Pruitt-Mentle, lead for academic engagement at the National Initiative for Cybersecurity Education (NICE) , a division of the National Institute of Standards and Technology. Schools Can Train the Next Batch of Cybersecurity Pros.

3 Tips for 3D Printing Success

EdTech Magazine

Science, technology, engineering and math (STEM) spaces are popping up in schools all over the U.S., Across all industries, 3D-printing spending is projected to reach $20 billion in 2021 , an IDC report found. “3D SIGN UP : Get more news from the EdTech newsletter in your inbox every two weeks! 3D modeling is a staple skill in a lot of industries,” he says in a previous EdTech article. “We’re He is a regular contributor to the CDW family of technology magazines.

Fact or Fallacy: Why Esports Are Here to Stay in K–12 Schools

EdTech Magazine

MORE FROM EDTECH: Want to start an esports program at a K–12 school? Since then, access to personal computers and the internet as well as other advancements in technology have supported esports’ growth into a substantial industry with professional teams, high-stakes competitions, team sponsorships and more. Schools’ infrastructure improvements that benefit esports typically help other academic areas too, such as science, technology, engineering and math labs.

Fact or Fallacy: Why Esports Are Here to Stay in K–12 Schools

EdTech Magazine

MORE FROM EDTECH: Want to start an esports program at a K–12 school? Since then, access to personal computers and the internet as well as other advancements in technology have supported esports’ growth into a substantial industry with professional teams, high-stakes competitions, team sponsorships and more. Schools’ infrastructure improvements that benefit esports typically help other academic areas too, such as science, technology, engineering and math labs.

Fact or Fallacy: Why Esports Are Here to Stay in K–12 Schools

EdTech Magazine

MORE FROM EDTECH: Want to start an esports program at a K–12 school? Since then, access to personal computers and the internet as well as other advancements in technology have supported esports’ growth into a substantial industry with professional teams, high-stakes competitions, team sponsorships and more. Schools’ infrastructure improvements that benefit esports typically help other academic areas too, such as science, technology, engineering and math labs.

Fact or Fallacy: Why Esports Are Here to Stay in K–12 Schools

EdTech Magazine

MORE FROM EDTECH: Want to start an esports program at a K–12 school? Since then, access to personal computers and the internet as well as other advancements in technology have supported esports’ growth into a substantial industry with professional teams, high-stakes competitions, team sponsorships and more. Schools’ infrastructure improvements that benefit esports typically help other academic areas too, such as science, technology, engineering and math labs.

Digital Signage Growth Helps K–12 Schools Get Their Messages Out

EdTech Magazine

A recent report from Technavio found that revenue from digital signage in the education market is expected to grow 10 percent by 2021. SIGN UP : Get more news from the EdTech newsletter in your inbox every two weeks! Klein ISD , one of the fastest-growing districts in Houston, recently adopted 50 large-format TVs for digital signage as part of a three-year technology growth plan. Digital Signage Growth Helps K–12 Schools Get Their Messages Out. jena.passut_7651.

14 Examples Of Innovation In Higher Education

TeachThought - Learn better.

” Competency-Based Education isn’t necessarily an innovation, but a move to Competency-Based Education can lead to other innovations–using technology to personalize a student’s navigation of to-be-mastered content, for example.

How to Plan for Hybrid Teaching and Learning

Graphite Blog

As school districts continue to make and revise plans to open the 2020–2021 school year, many are considering adopting blended or hybrid learning-based schedules. Ruben Montoya, director of edtech systems at the Alhambra Elementary School District in Phoenix, Arizona, agrees.