Student seeks to create the ‘Netflix of online learning’

The Hechinger Report

eLearn.fyi is a database of more than 300 online resources, from a civics curriculum created by a former Supreme Court justice to engineering lessons for building a robotic arm. I remember thinking that the school systems must have a great list of recommended online learning,” she said.

CoderZ Named 2020 Tech Edvocate Award Winner for Best Coding App or Tool

eSchool News

CoderZ , an online learning environment where students learn robotics and STEM by coding virtual robots, has been named a 2020 Tech Edvocate Award winner in the Best Coding App or Tool category.

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CoderZ & Amazon Cyber Robotics Back-to-School Challenge

eSchool News

This fall, CoderZ and Amazon Future Engineer are bringing real-world industry to classrooms with the Amazon Cyber Robotics Back-to-School Challenge. Aside from the sponsorships, students’ cyber robotics learning doesn’t have to stop once they have completed the Amazon Back-to-School Challenge.

Teaching and leading for higher student engagement … even during a pandemic (aka How I spent my summer)

Dangerously Irrelevant

Others paid attention to the data and rising number of coronavirus cases and used their summers more wisely to design for better remote/hybrid learning and teaching than the mostly-low-level direct instruction, digital worksheets, and paper homework packets that we saw last spring.

Look Here: Predicting 2020 Requires 20/20 Vision

EdNews Daily

Students are walking out on traditional public schooling and into a better learning experience. There’s an inverse growth model happening at the same time: School-choice, blended and flipped learning and a heavy dose of consumerization. By LeiLani Cauthen.

Trends 130

FETC 2020: STEM, safety, and students

eSchool News

Student engagement and empowerment were evident at FETC 2020 in Miami, FL. Topics ran the gamut from the latest tech tools and personalized learning strategies to funding, supporting, and sustaining district technology initiatives.

STEM 64

Making positive educational moves during the pandemic

The Hechinger Report

The Hechinger Report is collaborating with The New York Times to produce Bulletin Board, page 2 of the Times ’ s education supplement, Learning. Sophia Joffe, a high school senior who launched a database for enriched remote learning, at her family’s home in Thornhill, Ontario, Canada.

Is it finally time for year-round school?

The Hechinger Report

Harlandale administrators tried to smooth the transition to remote learning, lending students tablets, parking WiFi-enabled buses throughout the district and partnering with food banks to give out groceries and school supplies. In Harlandale, students will start the school year online.

Enabling schools to fight COVID-19 with 3D printable respirator masks

eSchool News

Schools around the world use pi-top to teach core STEAM skills in coding, robotics and AI. Detailed lesson plans on the fundamentals of 3D printing and how to 3D print the Maker Mask can be found on Further , pi-top’s online learning space.

CoderZ Contributes to the National Computer Science for All Movement

eSchool News

Along with 126 organizations, CoderZ has made new commitments to advance computer science education access and opportunity for youth across the United States at the 2020 CSforALL Commitments Showcase. “In CoderZ is an innovative and engaging online learning environment.

STEM 60

Paper vs. Screens by Christine McDonnell, CEO at Codelicious

Teacher Reboot Camp

Get your copy of Hacking Digital Learning or The 30 Goals Challenge or take a fully accredited online course for graduate credit ( Online Learning Best Practices , Connected Educators or TESOL Methodologies )! Guest post by Christine McDonnell , CEO at Codelicious.

CoderZ Introduces an Engaging New Course, Featuring LEGO® Education SPIKE™ Prime

eSchool News

The course is based on the award-winning CoderZ virtual robotics learning environment and is offered free this month to help keep students safely learning amidst the uncertainty caused by the global pandemic. CoderZ is an innovative and engaging online learning environment.

The 5 Bs of online feedback teachers need to master

Neo LMS

The online learning environment has become the new school for almost every student in most countries as a result of the current pandemic. Teachers have been trying to keep their students connected to the learning process, but it hasn’t been easy. The 5 Bs of online feedback.

Focus on 21st-century skills: 3 Digital trends in K-12 education

Neo LMS

However, the key question is not how much time kids spend online nowadays, but what are they doing while spending that time online? Here are three educational trends that may help students interact with technology and online media in a more meaningful way: Digital critical thinking.

Trends 217

CoderZ Takes First Place as the Education Solution with Greatest Growth Potential

eSchool News

CoderZ is an innovative and engaging online learning environment. Developed for students in grades 2 and above, the gamified STEM solution allows students to work at their own pace, easily programming real and virtual robots from anywhere in the world.

Building STEM and Movement Skills Outside of School

edWeb.net

distance learning comes into play. But, vetted virtual programs can match the depth and impact of in-school learning experiences. And can turn students off from learning that they see as less than engaging and even stagnant, especially without the opportunity to move around.

STEM 59

COVID-19 Is Accelerating the Digital Blending of Working and Learning

Edsurge

Knowledge work has moved online as professionals work remotely. Restaurants have rapidly shifted to online and mobile ordering, and are speeding up the deployment of digital kiosks that replace human workers. Learning is increasingly happening in the workplace, or “ in the flow of work.”

How a Pandemic Could Change Higher Education

Edsurge

Colleges around the country have shut down and moved teaching online, and no one knows when it will be safe to reopen and resume normal operations. That reality was highlighted during a live online discussion EdSurge held this week in partnership with Bryan Alexander’s Future Trends Forum.

Why Convenience Boosts Student Campus Life

Edsurge

Some weeks ago, I had trouble figuring out how to open an account at a nearby company, so I went online and clicked the firm’s number I found on its homepage. “I’d A collection of his essays on virtual education, Going Online , is published by Routledge.

eLearning Brothers Expands Family with Two Corporate Training Acquisitions

Edsurge

The United States may not have had robot invaders from space in mind when drafting federal cybersecurity standards for the utility industry. And yet, a robot invasion is the very premise for a game that aims to teach utilities employees those standards and why they’re important.

Revised Distance Learning Structure

Cycles of Learning

I wrote daily about my experience during triage distance learning last spring here. My system in the fall was heavily dependent on Google Forms as the primary learning interface. Week 1 Notebook: Chemistry Week 1 Notebook: Biology Week 1 Notebook: Robotics.

CoderZ Announces CoderZ League World Champions

eSchool News

CoderZ today announced the winners of the all-new CoderZ League: the Virtual Cyber Robotics Competition (formerly the Cyber Robotics Coding Competition or CRCC). Students in grades four through 12 throughout the United States and the world joined in the cloud-based robotics tournament.

STEM 67

Top 5 new EdTech tools that you might use in your university

Neo LMS

According to the report, the EdTech industry will reach a global value of $252 billion by 2020. The change already delivers extraordinary results and 96% of teachers claim that EdTech increases student engagement in learning. 3D learning. However, the whole system changes with the introduction of 3D learning. Game-based learning. The best way to acquire and retain knowledge is by learning through games. Robot teachers. Online learning.

EdTech 292

29 K-12 edtech predictions for 2021

eSchool News

When we posted our 2020 predictions on January 1 last year, we–along with the majority of the world–definitely didn’t anticipate the curveball that was (and continues to be) the global COVID-19 pandemic. This may assist with mitigating learning loss.

EdTech 113

Register for the Library 2.0 "Emerging Technology" Mini-Conference - Plus, Some Accepted Sessions Are Online!

The Learning Revolution Has Begun

Our third Library 2.019 mini-conference: "Emerging Technology," which will be held online (and for free) on Wednesday, October 30th, from 12:00 - 3:00 pm US-Pacific Daylight Time (click for your own time zone). Tomorrow’s technologies are shaping our world today, revolutionizing the way we live and learn. Virtual Reality, Augmented Reality, Artificial Intelligence, Machine Learning, Blockchain, Internet of Things, Drones, Personalization, the Quantified Self.

Announcing the Library 2.0 "Emerging Technology" Mini-Conference

The Learning Revolution Has Begun

We're excited to announce our third Library 2.019 mini-conference: "Emerging Technology," which will be held online (and for free) on Wednesday, October 30th, from 12:00 - 3:00 pm US-Pacific Daylight Time (click for your own time zone). Tomorrow’s technologies are shaping our world today, revolutionizing the way we live and learn. This is a free event, being held live online and also recorded.

Next Week - The Library 2.0 "Emerging Technology" Mini-Conference - All Keynotes and Sessions Posted!

The Learning Revolution Has Begun

Our third Library 2.019 mini-conference, "Emerging Technology," will be held online (and for free) on Wednesday, October 30th, from 12:00 - 3:00 pm US-Pacific Daylight Time (click for your own time zone). Tomorrow’s technologies are shaping our world today, revolutionizing the way we live and learn. Virtual Reality, Augmented Reality, Artificial Intelligence, Machine Learning, Blockchain, Internet of Things, Drones, Personalization, the Quantified Self.

Hack Education Weekly News

Hack Education

” Via Education Week : “The Ohio education department could seek repayment of more than $80 million from nine full-time online schools , based on audits of software-login records that led state officials to determine the schools had overstated their student enrollment.” Online Education and the Once and Future “MOOC” An op-ed in Forbes by University Ventures’ Ryan Craig : “Make Online Education Great (For The First Time).”

Hack Education Weekly News

Hack Education

” Via The LA Times : “Trump is ending Michelle Obama’s ‘ Let Girls Learn ’ initiative, CNN reports.” Not ed-tech per se (unless you recognize that “personalized learning” is greyballing), but according to The New York Times , “ Uber Faces Federal Inquiry Over Use of Greyball Tool to Evade Authorities.” “Is there an elegant way to administer exams in online courses ?” Robots and Other Ed-Tech SF.

The 100 Worst Ed-Tech Debacles of the Decade

Hack Education

In 2012, Pearson, Cengage Learning, and Macmillan Higher Education sued Boundless Learning, claiming that the open education textbook startup had “stolen the creative expression of their authors and editors, violating their intellectual-property rights.” Online Grade Portals.