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5 Steps to Gamify Your Elementary Classroom

The CoolCatTeacher

Heather Marrs shares how to get started with gamifying your classroom From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter How could you take your whole elementary classroom year and gamify it? What if everything students learn could gain them XP (experience points?)

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Benefits of Using Board Games in the Classroom

User Generated Education

I understand and believe in value of learning through board games, and have incorporated them into my classrooms – both elementary and higher education – throughout my decades long teaching career. Research indicates that there is power in using board games in the classroom.

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Augmented Reality Lessons You Can Use Now

The CoolCatTeacher

Furthermore, we share how to design lessons with a personal interest to engage students who struggle to engage. Games4Ed facilitates collaborations between educators, researchers, game developers, publishers, and policymakers to further the use of games and other immersive strategies in schools.

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Top 8 Advantages of an Interactive STEM Curriculum

Kitaboo on EdTech

Related: 8 Trends in Education Technology That Will Have A Major Impact | 2019. Related: How to Improve Student Learning Outcomes with Digital Learning. School is a place where students are allowed to learn, experiment and make mistakes. AR makes virtual learning possible in a completely risk-free environment.

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