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How K–12 Classrooms Can Benefit from Robotics

EdTech Magazine

How K–12 Classrooms Can Benefit from Robotics. Fri, 09/06/2019 - 11:01. Cracking the K–12 connection code requires a new approach, one that combines active-learning pedagogy with robotics in the classroom to deliver an interactive, immersive learning experience. . Robotics and Digital Tools Engage Students on a New Level .

Robotics 395
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30+ new tools and services we saw at ISTE 2019

eSchool News

Another ISTE has come and gone–were you in Philadelphia for ISTE 2019? If not, don’t worry–we’re highlighting some of the newest and most innovative edtech tools we saw at the show. We’ve rounded up some of the biggest trends, news, and tools to help you organize your post-ISTE 2019 thoughts.

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The Next Big Trends in #EdTech from @ISTE CEO Richard Culatta at #ISTE19

The Innovative Educator

Innovative educators understand the importance of being in touch with the latest trends in ed tech. Richard Culatta, CEO of the International Society for Technology in Education (ISTE) helps us by sharing what the organization sees as the next big trends. 2019/20: The Year Of. Are these the trends of the year?

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The Past Decade Forecasts a New Wave of Economic Opportunity in Education

Edsurge

Some call it “The Rise of the Machines” for the convergence of multiple technologies: artificial intelligence, big data, data science, robotics plus virtual and augmented reality. From 2008 to 2019 we have witnessed a 4,000-plus percent expansion in the number of funded edtech startups, and the best startups can become unicorns.

Udemy 135
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6 Tips for making the most of ed tech exhibitions

Neo LMS

The NEO team will be heading to London next week to attend The BETT Show 2019 , between January 23-26. For many teachers, edtech conferences are a major highlight of the school year and a great opportunity to connect with fellow educators. Not to mention 3D printing, AR and robots! Heading to Bett 2019?

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ISTE Librarians’ Takeaways (Crowdsourced)

NeverEndingSearch

infoequity @joycevalenza @elissamalespina @MrGtheLibrarian @spaul6414 @TrusteeMcVey pic.twitter.com/wOLIBDu1SZ — Renee Isom (@isomsideas) June 23, 2019. Thanks for a thoughtful session @kmishmael @billbass @joycevalenza @THLibrariZen @_teacherx #iste19 pic.twitter.com/vctmvc3EZe — Margaret Sisler (@TechyMargaret) June 26, 2019.

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A Decade Into Experiments With Gamification, Edtech Rethinks How to Motivate Learners

Edsurge

This was in early 2019. Deepak Cheenath That puts CoCo’s strategies to keep students engaged or motivated to learn at complete odds with what many edtech companies have been trying to do to teach literacy or STEM — mimic online games like Robolox or Minecraft that children spend hours immersed in outside of school.