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What it Takes to Integrate Robotics and Coding into the Classroom

EdTech Magazine

What it Takes to Integrate Robotics and Coding into the Classroom. Thu, 04/12/2018 - 10:58. It starts with a game of Robot Turtles, a board game by Thinkfun that’s being used at Hubbard Woods School in Winnetka, Ill., Schools Get Started in Robotics. District 36 started small with its robotics program. “We

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My List of Top Ten Videos of 2018

User Generated Education

I have selected some of my favorites from 2018. Wadler led a walkout at her elementary school to bring attention to the gun violence in schools across the country. Not from 2018, but that’s when I first viewed it, and it has such great connections to maker education.).

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4 K-12 Ed Tech Trends to Watch in 2018

EdTech Magazine

4 K-12 Ed Tech Trends to Watch in 2018. Fri, 01/19/2018 - 11:48. The classroom of the future isn’t far from becoming a reality in 2018. Though it’s been a buzzword in K–12 for quite some time, STEAM — science, technology, engineering, arts and math — education will continue to grow in 2018. meghan.bogardu…. CDW Segment.

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Computational Thinking and Math for Elementary Grades

The CoolCatTeacher

Computational Thinking and Math for Elementary Grades. Date: February 8, 2018. Vicki: Steve, do you find that there are teachers that think that kids can’t really understand these concepts — like elementary kids really understanding XY coordinates? That’s what these robots are. Listen Now. Stream by clicking here.

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12 Tools to explore during Computer Science Week

Neo LMS

However, since first participating in the Hour of Code in December of 2018, I’ve tried to include more activities and bring in more resources for my students throughout the year. CoderZ is a cloud-based option where students can code 3D robots. There are many helpful resources for teachers and students to get started. Kubo coding.

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How to Implement Library Makerspaces in STEM Programs

EdTech Magazine

Wed, 05/09/2018 - 11:57. Fleming says whether the district sets up a makerspace in an elementary school library, in a middle school classroom or in a high school cafeteria, each makerspace has a unique quality. Why not offer robotics in the makerspace to the entire student population ? jena.passut_7651. Content Subtype.

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K–12 Education’s Top Tech Hurdles to Innovation

EdTech Magazine

The county opened an “unschool” for high school students in the 2018–19 school year but purchased no equipment until students arrived. Artificial intelligence, ‘deep learning’ and robotics are among the game-changing technologies that are beginning to alter the nature of work and workforce demands.

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