Remove 2017 Remove Android Remove Gamification Remove Mobility
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G Suite for Special Education | Google Teacher Tribe Podcast Episode 4 with Carrie Baughcum

Shake Up Learning

You can play the first episode using the player below, or subscribe on iOS , Android , Stitcher or RSS. You can subscribe to the Podcast on iOS , Android , Stitcher or RSS. Updates start with a facelift to the desktop and mobile apps along with some great new features! Gamification Resources from Carrie. On the Blogs.

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10 Must-Have Features of an Online Education Platform

Kitaboo on EdTech

Online interactivities include quizzes, audio files, videos, simulations, gamification etc. Students might have different devices with different operating systems- Windows, iOS or Android. How about a cloud-based content platform to create-publish-distribute interactive mobile-ready ebooks. Interactive Elements.

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What?s New: New Tools for Schools

techlearning

The adaptive Apex Learning Tutorials for intervention, remediation, and preparation for high-stakes assessments were proven to improve students’ performance on the Tutorials from pretest to posttest by more than 50% and by an average of 23 to 26 percentile points during the 2016–2017 school year. announced the U.S.

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International ed tech and pedagogical projects: notes from INTED 2017

Bryan Alexander

Gaming: many examples of people using games for learning, or gamification for public good (public health, for one). Interesting studies and projects, from using MOOCs on mobile devices to former colonies accessing courses created by their prior colonizers. Second, it was fascinating to see the variety of projects and ideas in play.

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