article thumbnail

Trends to watch in 2015: education and technology

Bryan Alexander

Here I’d like to identify trends from 2015 which seem likely to persist or grow over the next year. And the MOOC numbers look like they’re rising. Unless the worm turns globally, I’d expect planet MOOC to keep growing in 2016. ” Because that’s where things seem to be headed in 2015.

Trends 40
article thumbnail

4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

Last week, during the 2015 CoSN Annual Conference , I participated in the CoSN Camp FailFest where leaders in education shared professional failures in order to see future successes. Collaborative Learning, 21st Century Skills; Blending Learning, Student Engagement, MOOC; Flipped Classroom; Gamification; Big Data.

EdTech 40
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

Last week, during the 2015 CoSN Annual Conference , I participated in the CoSN Camp FailFest where leaders in education shared professional failures in order to see future successes. Collaborative Learning, 21st Century Skills; Blending Learning, Student Engagement, MOOC; Flipped Classroom; Gamification; Big Data.

EdTech 40
article thumbnail

The Business of 'Ed-Tech Trends'

Hack Education

But it’s down from the record-setting year in 2015 – down by about $1 billion. Or one could look at ed-tech companies that laid off staff: the coding bootcamp Galvanize , the analytics company Civitas Learning , the learning management system Schoology , MOOC provider Coursera , the education giant Pearson , for example.

Trends 56
article thumbnail

A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

Gamification. TeachThought is developing a mobile learning framework and definition that will be released in early 2015. I really believe I could have hit a mosquito in the eye with a pine needle at thirty paces; I couldn’t miss because there was no such thing as a miss.” ” Game-Based Learning. Genius Hour. .”

article thumbnail

Education Technology and the Year of Wishful Thinking

Hack Education

Pokemon Go : “Why Pokemon Go shows the future of learning gamification,” according to Education Dive at least. Or MOOCs even. So who do you believe? The scientists? The engineers? Blockchain : “ 10 amazing ways Blockchain could be used in education ” by Donald Clark. (I’ll Bonus: “ 5.3 Hype wanes.

article thumbnail

Education Technology and Data Insecurity

Hack Education

Pokémon Go, a free augmented reality game developed by Niantic (a company spun out of Google in 2015), became the most popular mobile game in US history this year. This is part eight of my annual review of the year in ed-tech. ” “ The Educational Potential of Pokémon Go.”

Data 40