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Charting New Territories in PD: The Whitsby Story with ASCD

The CoolCatTeacher

Furthermore, in May 2013, they obtained a certification in Gamification through Coursera Course Certificates. In addition to their formal education, Robert has pursued further professional development by obtaining certifications. In October 2019, they received a certification in Learning Articulate Storyline 360 from LinkedIn.

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KyEdRPG Spotlight: Chad Collins and "The Academy"

Adam Watson Edtech Elixirs

Chad Collins has been with Spencer County Public Schools (KY) since 2013, first as a middle school social studies and ELA teacher, and currently as the campus Gifted and Talented Teacher for Spencer County Middle School (SCMS) as well as Spencer County Elementary School. Or share them in the Comments below!

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The Benefits of Virtual Reality (VR) in Schools to Motivate Students

Veative

Source: Carl Wieman Science Education Initiative, 2013, [link]. Some amount of gamification would increase interest, in some cases, but not everything benefits from a gamified approach. According to research from the University of British Columbia (Canada), there are three ways to increase motivation: 1. Personal relevance.

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When His Roster Outgrew His Classroom, This Prof Mastered Modular Online Curriculum

Edsurge

In 2013, he documented the experience in a case study in the Atlantic Marketing Journal, titled “ Operating a Very Large-Section, Hybrid Principles of Marketing Class at a Public University: Lessons Learned over Ten Years.” Some systems allow the user to hyperlink a table of contents to an ebook, YouTube video and other supplementary content.

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Creating Student Community Writing Spaces

Baker's B.Y.O.D.

Using Kidblog , I tried blogging with my students during the 2013-14 school year, and while they did fine writing, we struggled with finding an authentic audience to comment on the 130 individual blogs. Sticking with the theme of gamification for one of the teachers, we named the group Scribe City. The group is very organic.

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Digital Distractions: Halloween Edition

ProfHacker

iOS and Android) - Mark Sample highlighted this fantastic app in 2013 , and I’ve been using it on and off since to add some variety to my running. With gamification still getting some buzz in educational circles, this app is a great example of incentives through story done right. Zombies, Run! (iOS

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One Year Later: 2nd Cohort of New Innovators Finish Their Yearlong Cohort

EdTechTeam

Discover how the Technology Integration Planning Cycle (Hutchinson & Woodward, 2013) can prepare teachers to think differently about lesson design in a 1:1 environment. Innovator: Patrick Donovan Mentor: Scott Moss GamifySchool Crowd sourcing examples of gamification models that are being used in classrooms or for teacher learning.