Exploiting two computer-based RPGs

Nik Peachey

Related links: Tools for learners Technology in English Language Teaching Adventure Narratives for EFL ESL Students Commercial Software and Apps for Learning Best Nik.

Teacher Training Videos

Nik Peachey

The videos aren’t pedagogical type classroom videos of teachers working with students, as you might at first assume from the title, but are video tutorials which show how to use various software and websites to develop your teaching. review software video websiteOver the last few weeks I’ve been exploring some of the content on Russell Stannard’s [link] website.

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Machinima with Moviestorm

Nik Peachey

I recently came across a very impressive piece of software for making Machinima. The software is pretty impressive and can enable you to do many things. The learning potential of the software is huge, even if you don’t ever get your students to a stage where they can produce their own movies. Even the act of learning ho to use the software would make for an excellent project. There is an online forum where users of the software can exchange ideas and help each other.

3B Village 3D browser

Nik Peachey

Using the free software you can visit or create your own 3D rooms which have walls lined with webpages that you can click on to visit. Watch a demo here: Exploring 3B Village (2.4Mb Flash) The learning potential for this software is huge and I can see how it could be especially useful for creating webquests or web based treasure hunts and other collaborative tasks for groups of students working virtually / at a distance.

Making quizzes for i-pod

Nik Peachey

With the growth in interest in mobile learning and the ubiquitous nature of the i-pod among our younger (and increasingly older) students this piece of software looks like a really useful tool we can use to extend learning beyond the classroom. The software I’m referring to is I-Quiz Maker.

Creating an interactive cloze text

Nik Peachey

The tutorial movie above was done on MS Word 97, I'm guessing that other versions of Word operate in a similar way, but if anyone knows how you can do the same thing on other free software like Open Office, then please do leave a comment. This is the second part in a series of tutorials based around using word processors to create interactive and multimedia materials.

Developing screencast tutorials

Nik Peachey

This isn't anything new as there are quite a few software tools that you can either buy or download to do this, but what's good about this tool as that it all works through the web page and also allows you to create an account and save your screencasts online. There's a very handy web based tool called Screencast-o-matic that I've just spotted. If you go to the website and simply click on 'Create' you should be able to record and make movies of your on screen activity.

Pronunciation videos

Nik Peachey

The page is there to promote the software that the company ‘Thrass’ is selling. I haven’t tried the software, so I don’t know if it is any good. This is a useful site if you are teaching pronunciation. Though it could take some time to load the first time you use it. There is a phonemic chart which has small audio clips of the phonemes along with video clips that show the mouth movements as the sounds are made. (Be

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BBC online media training

Nik Peachey

There are also quite a few on the software and technology side of editing the materials. I’ ve just seen that the BBC has released a lot of its own internal staff training courses and made them available free online at: [link] What's on the site? I’ ve had a look through the courses and they really are good, especially if you want to work with audio for podcasts or video for projects.


Nik Peachey

Cam Studio is a useful bit of free / open source software which allows you to record any screen movement and audio that occurs on your computer. I've just been having a look at TeacherTube , the new video sharing website designed specifically for teachers. I think this is a potentially really useful resource. It enables teachers to upload and share videos, either publicly, with anyone who visits the site or privately in 'groups'.

Simbli Board Management Software Now ADA-Compliant


In 2007, eBOARDsolutions, Inc.

5 Essential Things Teachers Need to Know About UDL

The CoolCatTeacher

NetRef offers powerful Internet monitoring software that I recommend for schools. Loui Lord Nelson on Episode 458 of the 10-Minute Teacher Podcast Universal Design for Learning (UDL) doesn’t have to be mind-boggling. Today’s guest is international UDL expert Loui Lord Nelson, Ph.D.

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Integrating the Arts into Every Subject

The CoolCatTeacher

As 2007 State Teacher of the Year in Rhode Island, Catherine Davis-Hayes is passionate about helping every teacher use the arts in their classroom. This past week, I had students modeling processors, hardware, and software using play-dough.

An Onboarding Course to Help Your New Edtech Hires Empathize With Educators


Another session examines the business of edtech, first by asking the class to read a seminal paper authored in 2007 (but still relevant to this day) about the industry.

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How To Elevate Case-Based Teaching Strategies

Omega Notes

But instructors face some inherent challenges in using this teaching method ( Mostert, 2007 ). Case-based learning provides several important benefits to students.

Experiences in Self-Determined Learning: Moving from Education 1.0 Through Education 2.0 Towards Education 3.0

User Generated Education

Philipp Schmidt (2007) provide an excellent comparison of how Education 1.0 Rarely do the results of those activities contribute back to the information resources that students consume in carrying them out (Keats & Schmidt, 2007, para. 2007).

U.S. K-12 Educational Technology Policy: Historical Notes on the Federal Role

Doug Levin

This change remained in appropriations language from FY 2007 through FY 2011. FY 2007 $273,100,000 (President Bush’s request: $0). Effectiveness of Reading and Mathematics Software Products: Findings from the First Student Cohort (Mathematica Policy Research, 2007).

Impact funds pour money into ed tech businesses

The Hechinger Report

The Classcraft product is a piece of software that turns classroom behavior into a game. Since the term was coined in 2007 , the concept has quickly grown into an enormous $500 billion pot of money, according to one estimate by the Global Impact Investing Network.

How to Compare and Contrast Authentically

Ask a Tech Teacher

More recently, Marzano’s research in The Art and Science of Teaching (2007) reconfirmed that asking students to identify similarities and differences through comparative analysis leads to eye-opening gains in student achievement.

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For Students, the Convenience of Smartphones ‘Comes at a Steep Price’


Instead of pouring cash into charter schools, accountability measures and tech-based software solutions, Dintersmith spends his time traveling to schools across the country. The smartphone, without question, has exceeded all expectations since its release in 2007.

How Microsoft Exchange Falls Short as an Archiving Solution

Gaggle Speaks

For a little background, in Exchange 2007 you were provided a cumbersome way to set retention policies in mailboxes. Assuming you created everything correctly, there was still no true eDiscovery component within Exchange 2007.

Strategies for Closing the Digital Equity Gap


According to Davis, Fuller, Jackson, Pittman, and Sweet (2007) , the definition of digital equity is “equal access and opportunity to digital tools, resources, and services to support an increase in digital knowledge, awareness, and skills.”

ISTE 2016: Edtech Companies Pitching a Mile High


2007), a research lab which builds virtual tutors for reading and science. Lessons are aligned to ELA standards and include at-home extensions that families can use. Ruvna : Mobile-based software that teachers and adminstrators can use to locate students during emergencies. SmartTrack : Mobile app created by Philadelphia-based former educators to manage school inventories using optical character recognition scanning software.

This activity is the most important component of your nation’s GDP

The Christensen Institute

During the Great Depression or the Great Recession in 2007 through 2009, for instance, GDP in the United States shrank, implying a slowdown in economic growth.

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For safer schools, we need more hugs, not more guns

The Hechinger Report

A CityLab analysis found that the United States now has nearly as many security guards as teachers, and the growth in guards has been more than double that of teachers since 2007.

What if we hired for skills, not degrees?

The Hechinger Report

One day, a friend forwarded an email about Resilient Coders, a boot camp that trains people of color for web development and software engineering jobs. That timespan should look familiar: The Great Recession lasted from December 2007 to June 2009.

CodeMonkey Acquired by TAL Education Group


The CodeMonkey story is a classic: Schor, his brother, Ido, and their childhood buddy, Yishai Pinchover, began to dabble with computers as children in the 1990s, with encouragement from their parents, several of whom were involved with software. We tried to start CodeMonkey for the first time in 2007,” he recalled—but found little support. BEIJING – CodeMonkey caught more than a few bananas today.

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What Makes Professional Development Work?


From 2007 to 2013 Bruce served as the state director of educational technology and data coordination with the Michigan Department of Education. Before 2gnoMe, Ilya led several technology start-ups and managed the global cloud program at Dell Software.

Owl Ventures’ New $185M Edtech Fund Has Global Backers—and Ambitions


Fueled by an explosion of broadband access, education software and, of course, the irresistible allure of financial returns, investors across the world want a slice of the U.S. While some of them are “purely focused on financial returns,” says Patterson, “there are also strategic investors who want to identify leading software solutions with an eye of bringing them back to their region.” Quizlet, best known for its digital study aid materials, has been around since 2007.

Should You Build Your Edtech Product From Scratch? Developers Say No


Started in 2007, Learnosity creates online education assessment and teaching software. Lots of times you cannot buy software and change it, it is against the licensing to do that, but if you get open-source code, you can do what you want.”. Learnocity’s Educate Developers event in New York City stands out from many bigshot edtech conferences.

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Students as citizen archivists and scientists: The new community service?


Leafsnap : This free mobile app is an electronic field guide about tree species that uses visual recognition software to identify tree species from high-resolution photographs of leaves.

My Personal Best

Nik Peachey

Creating audio-visual monologues Back in April 2007 I wrote about a nice bit of free recording and lip syncing software that enables students and teachers to create small animated flash characters like this one. Interactive presentations Back in September 2007 I discovered Voice Thread and wrote a tutorial and some teaching tips and some ideas for how to use it.

Weekend Reading: Late April Edition


The solution was to replicate the decaying hardware in new software, to somehow transplant a 30-year-old voice synthesizer into a modern laptop — without changing the sound of the voice." Happy Friday, faithful ProfHacker readers!

Rocketship Education Gets $2 Million from Netflix CEO

K-12 Schools - Education News

Brown of SFGate writes that the first Rocketship school, Mateo Sheedy Elementary in San Jose, started in 2007, and since then the non-profit has grown to 11 schools in three regions nationwide.

From Silos to Sharing: Why Are Open Educational Resources Still So Hard to Find?


In 2007 the Hewlett Foundation’s funding helped create OER Commons. Several software companies have their own repositories, such as Microsoft’s Docs.com, Schoology’s public resources, Canvas Commons, and more. For over a decade, plenty of time and dollars have been poured into encouraging the use of open educational resources (OER). Last year, the U.S.

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