A Dictionary For 21st Century Teachers: Learning Models & Technology
TeachThought - Learn better.
FEBRUARY 9, 2015
”( Holmes & Gardner 2006 ). (7). Gamification. A learning theory “in which networked learners not only construct and assimilate their own knowledge from their own learning opportunities, but deliberately contribute their own learning to a community resource base.”( Connected Learning. ” Game-Based Learning.
Let's personalize your content