Remove 2006 Remove Differentiated Instruction Remove Game-Based Learning Remove Google
article thumbnail

A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

A learning theory “in which networked learners not only construct and assimilate their own knowledge from their own learning opportunities, but deliberately contribute their own learning to a community resource base.”( ”( Holmes & Gardner 2006 ). (7). Connected Learning. Gamification.

article thumbnail

36 Edtech Tools I’m Using Right Now in My Classroom and Life

The CoolCatTeacher

Whether my class is uploading their Scratch video games, or linking to their website efolios, we post our group work on the class wiki. Wikispaces is also the backbone of my global collaborative projects since 2006, with MAD about Mattering as the most recent example. If you use Keynote, learn how to use Magic Move. .”

Tools 120