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Mobile gives the edge

Learning with 'e's

Smart mobile phones continue to disrupt our society. For everyone of us who own them, mobile phones are changing our lives, influencing our decisions about how we interact with each other, how we access and consume information, how we work, entertain ourselves and purchase our goods. Thirdly, mobile technology is powerfully social.

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The People and Moments That Define Us

A Principal's Reflections

Due to the influence of my father and a passion to help as many students as possible succeed, I ventured into the world of educational administration in 2004. If I was graded I would have probably received an A for running my school where strict rules had to be followed by students, mobile devices banned, and all social media blocked.

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Weapons of mass distraction

Learning with 'e's

The invention of the mobile phone liberated us to move freely again, but in doing so, we became tethered in a different, more subtle sense. Such mass distraction centres upon the mobile, personal device. And personal, mobile technologies come with a social cost. 2004) Distraction: Being Human in the Digital Age.

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Our mutual friends

Learning with 'e's

So Milgram''s notion of six degrees is not so much a theory of learning, more a social contact theory, but it has significant implications for learning in the social media age. Milgram theorised that it could be established that no-one is separated from anyone else in the world by more than six social contacts.

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Nominations Due Monday (Nov 26) for the Annual Edublog Awards!

The Learning Revolution Has Begun

The Edublog Awards is a community-based initiative started in 2004 in response to community concerns relating to how schools, districts and educational institutions were blocking access of learner and teacher blog sites for educational purposes. How Does It Work?

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10Q: Helen Keegan

Learning with 'e's

In today's 10Q interview, Helen answers questions about her philosophy on learning, social media and her current projects in higher education, including alternate reality games: Who are you? heloukee (online), Senior Lecturer in Interactive Media and Social Technologies at the University of Salford.

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Experiences in Self-Determined Learning: Moving from Education 1.0 Through Education 2.0 Towards Education 3.0

User Generated Education

Use technologies and mobile apps based on drill and grill where learners are given direction instruction via these technologies and asked to provide the correct answers via quiz questions. (I also saw the development of social media which permits users to communicate directly with one another synchronously and asynchronously.

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