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ISTE Certification 01

Dangerously Irrelevant

When we created the nation’s first graduate program designed to prepare a technology-savvy school administrator at the University of Minnesota (way back in 2003!) , ISTE was one of our most important partners in that work. My students tell me that they appreciate my efforts in this area. Related Posts.

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30 Effective Classroom Attention Getters with Examples

Educational Technology and Mobile Learning

In the dynamic world of education, keeping students engaged and attentive is a challenge every educator faces. Research has consistently highlighted the detrimental effects of boredom on student learning. This approach appeals to different learning styles and keeps students engaged (Mayer, 2003).

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Characteristics of The 21st Century Classroom

Educational Technology and Mobile Learning

When I embarked on my teaching journey back in 2003, the landscape of the classroom was quite different from what we see today. It’s a transformation that’s been largely driven by the unprecedented pace of technological advancement. Student-Centered Learning The 21st century classroom is a student-centered learning hub.

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U.S. K-12 Educational Technology Policy: Historical Notes on the Federal Role

Doug Levin

” This letter marked the launch of the implementation of the first federal program dedicated to ensuring universal access to information and communications technology for improved teaching and learning in the nation’s schools. Department of Education’s national educational technology plans.).

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Game-Based Learning Gains Steam in Higher Education: Triseum Raises $1.43 Million to Transform Educational Experiences for Students

EdNews Daily

Additionally, students and instructors are tightly integrated into the design, development and testing processes ensuring the final product has been thoroughly vetted by the very user groups Triseum aims to serve. “We Game-based learning can serve as the missing link between curriculum objectives and student expectations,” said Thomas.

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A Paradigm Shift

A Principal's Reflections

The world continues to change as a result of technological advances. It all began around 2003 when the smartphone wars started with Blackberry, but was quickly taken over by the Apple iPhone in 2007. Make no mistake about it; technology is shaping the world in ways that we could never have imagined.

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How can teachers use VR in the classroom?

Neo LMS

These days, using multimedia tools is a foregone conclusion for the well-resourced teacher; technology is enabling greater interactivity and engagement between students as well as with the information they are required to learn. Teachers have a plethora of options when it comes to using technology in their lessons.

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