Classroom prizes and grants available!
Educational Technology Guy
DECEMBER 8, 2014
24th, they say “how to use technology to differentiate instruction” (51 percent) and “how to use educational games in the classroom” (35 percent) are at the top of their wish list for professional development this year. After winning the $500 prize last year, I purchased an XYZ 3D printer to integrate STEM into my classroom. .
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