article thumbnail

ISTE Certification 01

Dangerously Irrelevant

When we created the nation’s first graduate program designed to prepare a technology-savvy school administrator at the University of Minnesota (way back in 2003!) , ISTE was one of our most important partners in that work. I’ve had a longtime relationship with ISTE. My students tell me that they appreciate my efforts in this area.

article thumbnail

Our mutual friends

Learning with 'e's

Milgram''s question was, how many someones are in the chain?'' (Watts, 2003, p38.) So Milgram''s notion of six degrees is not so much a theory of learning, more a social contact theory, but it has significant implications for learning in the social media age. Social media can reduce the degrees of separation.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Helping teens find their purpose

The Hechinger Report

They project a slide on a topic of near-universal interest to teenagers – social media. Social media and technology are not agents of change. Social media and technology are not agents of change. A lively discussion soon erupts over the pluses and minuses of social media. They are just tools.

article thumbnail

Education Technology and The Age of Surveillance Capitalism

Hack Education

We have known for some time now that tech companies extract massive amounts of data from us in order to run (and ostensibly improve) their services. By shaping our behaviors – through nudges and rewards “data pellets” and the like – technologies circumscribe our ability to make decisions.

article thumbnail

The Benefits of Helping Teens Identify Their Purpose in Life

MindShift

They project a slide on a topic of near-universal interest to teenagers – social media. Social media and technology are not agents of change. Social media and technology are not agents of change. A lively discussion soon erupts over the pluses and minuses of social media. They are just tools.

article thumbnail

What Does the Popularity of Pokémon Go Mean for K-12 Gaming? A Q-and-A With James Gee

Marketplace K-12

He has written several books on the role of games and learning, including What Video Games Have to Teach Us About Learning and Literacy (2003) and Language and Learning (2004). As a gamer, I’m just not personally deeply interested in the social media aspect. But social media is complicated in this respect.

article thumbnail

Smartphone Learning

IT Bill

mobile computing, mobile apps, social media, BYOD, mobile learning). By using Google Drive or Archive.org , media can be made available for students to download offline, when they may be without a WiFi connection as well as for those students with limited data plans. ANDERSON, T (2003). References: Brooks, D.C.