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20 Years of Student Feedback Drives Digital Learning

edWeb.net

Watch the Recording Listen to the Podcast Can you guess what students said was their most-used mobile device in 2003? The findings became foundational in the Department of Education’s annual technology plan—and have been since 2003. So, what was students’ most-used mobile device in 2003? Hint: It burned.

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Game-Based Learning Gains Steam in Higher Education: Triseum Raises $1.43 Million to Transform Educational Experiences for Students

EdNews Daily

Student graduation and thruput of students is dropping and our educational delivery method for our mobile, digitally driven next generation is failing. He worked on the 3D feature film Valiant in 2003, after which he worked on Ant Bully. Tuition is at an all-time high and rising.

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U.S. K-12 Educational Technology Policy: Historical Notes on the Federal Role

Doug Levin

FY 2003 $700,500,000. The Effectiveness of Educational Technology: Issues and Recommendations for the National Study (Mathematica Policy Research, 2003). See this blog post for my description of the structure and operations of the program , with an emphasis on educational technology. ” How would the program operate?

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Our mutual friends

Learning with 'e's

Milgram''s question was, how many someones are in the chain?'' (Watts, 2003, p38.) It is highly likely that in highly connected societies, where social media and mobile phones are commonplace and regularly used, the six degrees of separation proposed by Milgram may in fact be a conservative estimate. References Jenkins, H.

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The changing Web

Learning with 'e's

This is number 4 in the series of blog posts entitled 'Shaping Education for the Future.' My own students create a lot of their own content during their study, usually in the form of podcasts, videos, wiki and blog content, and are encouraged to share these publicly online to gain additional feedback. The web is constantly changing.

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The future of intelligence

Learning with 'e's

This is the third in a series of blog posts on the future of learning and technology. In my previous blog post I examined the debate about whether we are becoming more intelligent or less intelligent as a result of our prolonged and habituated uses of technology. There are examples of how such cyborg existence might come about.

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Smartphone Learning

IT Bill

For the past several years the Horizon Report has listed mobile learning, in one form or another, as an emerging educational technology (e.g. mobile computing, mobile apps, social media, BYOD, mobile learning). Such media can be submitted to an e-portfolio or blog (e.g. ANDERSON, T (2003). Cochrane, T.,