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Why Esports in Schools is a Good Thing

ViewSonic Education

As a spectator sport and as an industry. A 2003 analysis of 15 cases of school shooters found all but two suffered from social rejection. Students who are drawn to gaming are often equally captivated by the broader technology ecosystem. Esports as an industry is an expanding area of study at colleges and universities.

STEM 417
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Trade programs — unlike other areas of higher education — are in hot demand

The Hechinger Report

sometimes still in uniform, and pull into a massive parking lot shared by the local community college and the Nashville branch of the Tennessee College of Applied Technology, or TCAT. Among them is 26-year-old Cheven Jones, taking a break from working on his 2003 Lexus IS 300. Enrollment in construction trades courses increased by 19.3

Education 132
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Implementing Innovation Strategies to Make School Districts More Equitable

edWeb.net

The disruptions and changes during the past year have made a return to the industrial education model of the 19th and 20th centuries problematic for school districts committed to preparing diverse students for 21st century careers. From 2001-2003, he served as Vermont’s Education Commissioner. By Robert Low. LISTEN TO THE PODCAST.