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Our mutual friends

Learning with 'e's

Milgram''s question was, how many someones are in the chain?'' (Watts, 2003, p38.) So Milgram''s notion of six degrees is not so much a theory of learning, more a social contact theory, but it has significant implications for learning in the social media age. Social media can reduce the degrees of separation.

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Register Now for the Open Mini-Conference on Library "Expertise, Competencies, and Careers"

The Learning Revolution Has Begun

Participants are encouraged to use #library2017 on their social media posts leading up to and during the event. She received the Public Libraries Best Feature Article Award in 2012 and 2010, and was honored as a Library Journal Mover and Shaker in 2004. PLEASE REGISTER HERE to attend live or to receive the recording links.

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What Kids Need for Optimal Health and School Engagement

MindShift

For tweens and teens it can also include some time spent on social media. Twenty years ago, the time spent in school ranged from five to six hours a day, but currently children in the United States spend at least six to seven hours a day in school (Juster, Ono, & Stafford, 2004). 2014; Hofferth & Sandberg, 2001).

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What Does the Popularity of Pokémon Go Mean for K-12 Gaming? A Q-and-A With James Gee

Marketplace K-12

He has written several books on the role of games and learning, including What Video Games Have to Teach Us About Learning and Literacy (2003) and Language and Learning (2004). As a gamer, I’m just not personally deeply interested in the social media aspect. But social media is complicated in this respect.

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Library 2.017: EXPERTISE, COMPETENCIES, AND CAREERS

The Learning Revolution Has Begun

Participants are encouraged to use #library2017 on their social media posts leading up to and during the event. She received the Public Libraries Best Feature Article Award in 2012 and 2010, and was honored as a Library Journal Mover and Shaker in 2004. PLEASE REGISTER HERE to attend live or to receive the recording links.

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Dear ISTE (reprised)

NeverEndingSearch

We’ve leveraged social media to connect themselves and their learning communities, often globally. link] (2004). link] (2003). We’ve presented new tools for organizing the information and communication worlds of those they serve. We’ve led our schools in expanded notions of literacies–digital.

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Human 2.0

Learning with 'e's

Donna Haraway (2004) makes a point of singling out Rachel - a replicant character in the sci-fi movie Bladerunner - as 'the image of a cyborg culture's fear, love, and confusion.' 2003) Natural Born Cyborgs: Minds, Technologies and the Future of Human Intelligence. Do we really need a post-human future? iThink not. Haraway, D.