Test Takers Continue to Face Challenges When Using Some Technology
EdTech Magazine
AUGUST 8, 2016
By Meghan Bogardus Cortez Reports suggest that familiarity with devices is key to better performance on standardized tests.
EdTech Magazine
AUGUST 8, 2016
By Meghan Bogardus Cortez Reports suggest that familiarity with devices is key to better performance on standardized tests.
The Journal
AUGUST 8, 2016
Seymour Papert passed away on July 31. He was 88. We share with you, in this week’s blog, what we learned from him: why children should learn to program.
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Ditch That Textbook
AUGUST 8, 2016
For me, my Genius Hour project was learning BASIC. I was in middle school, and this programming code intrigued me. We didn’t have any computer science classes except for a six-week “Introduction to Computers” rotation class. So I started tinkering with it on my computer at home. I found books to learn new commands. Then [.].
Ask a Tech Teacher
AUGUST 8, 2016
Here are eight of the top Digital Storytelling articles according to Ask a Tech Teacher readers: 9 Best-in-Class Digital Storytelling Tools. Storyboard That–Digital Storyteller, Graphic Organizer, and more. Digital Storytelling Apps. Digital Storytelling Websites. Common Core Writing–Digital Quick Writes. 42 Great Story Websites You’ll Love. Monday Freebies #28: My Storybook.
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How can we actively engage learners 24/7, on their level and according to their interests, while respecting their learning styles? It’s not impossible. In this guide: Explore how to transform traditional, one-way videos into two-way interactive learning experiences Understand different types of artificial intelligence (AI), including - Generative vs.
Battelle for Kids
AUGUST 8, 2016
Volume 3, Issue 7, Number 5. Driving Question: How can we use digital tools to create a culture which empowers students? "If all instructors were to realize that the quality of mental process, not the production of correct answers, is the measure of educative growth, something hardly less than a revolution in teaching would be worked." ― John Dewey, Democracy and Education.
EdTech4Beginners
AUGUST 8, 2016
When I see children hooked on Candy Crush and Minecraft, hardly engaging with their friends during social times, I feel worried for them. What is this doing to their social and emotional skills and wellbeing? However, there are so many ways tech is used positively. I really don’t know what to think! I do however know that it is vital that we educate children about technology – including both the positive points and the negatives.
EdTech Update brings together the best content for education technology professionals from the widest variety of industry thought leaders.
Learning in Hand
AUGUST 8, 2016
When teachers know their students well, they can build strong connections that lead to better learning. Knowing students’ interests, strengths, and weaknesses help teachers tailor learning experiences for their students. Formative assessment is how teachers collect information about what students know, don’t know, and want to learn. Formative assessment takes many forms, including exit tickets, discussions, games, and quizzes.
Edsurge
AUGUST 8, 2016
Technologists are known by many names, but to some, they are simply “wizards.” Last week at Campus Technology 2016, higher-ed technologists joined forces with administrators, instructional designers, and faculty to explore another realm many consider “wizardry”—predicting the future. In Boston, conference-goers heard how higher-ed tech will affect teaching and learning in years to come, questioned the values and assumptions behind those predictions, and learned predictive techniques to apply to
ProfHacker
AUGUST 8, 2016
As the start of the fall term approaches, many ProfHacker readers are designing or revising course syllabi. Among the challenging decisions that instructors face in creating syllabi is the question of how much reading, writing, and other work to assign each week. The federal definition of course credit hours assumes a minimum of “two hours of out-of-class student work per week for a semester hour.” According to this metric, a student should assume at least six hours of out-of-class w
eSchool News
AUGUST 8, 2016
We can learn a lot from a video game. What basic power tool best repels a zombie horde, for example, or the proper combination of kicks and punches to bludgeon an opponent into submission. Even how to determine the volume of a swimming pool, as in measuring its dimensions and then multiplying length by width by height. Yes, math. In a video game. And not just in any video game, but one of the more popular games of all time, Minecraft, a LEGO-meets 8-bit open world game played by millions worldwi
Speaker: Andrew Cohen, Founder & CEO of Brainscape
The instructor’s PPT slides are brilliant. You’ve splurged on the expensive interactive courseware. Student engagement is stellar. So… why are half of your students still forgetting everything they learned in just a matter of weeks? It's likely a matter of cognitive science! With so much material to "teach" these days, we often forget to incorporate key proven principles into our curricula — namely active recall, metacognition, spaced repetition, and interleaving practice.
Educational Technology and Mobile Learning
AUGUST 8, 2016
As life-long learners, teachers are continuously learning to improve their teaching practice and expand their knowledge base. Thankfully, the Internet has levelled the ground and provided.read more.
The Hechinger Report
AUGUST 8, 2016
High school students from Forward Momentum Chicago dance company. Photo: Andre Perry. It’s horribly commonplace to find teens moving about in shopping malls especially in the summer time. However, it’s completely unexpected to see black youth hinging, pirouetting and perfecting other dance moves in a retail store within a city branded as one of the most violent.
Educational Technology and Mobile Learning
AUGUST 8, 2016
We have recently created a section in this blog covering everything related to the use of Macs for educational purposes. We have already featured some handy tips to help you tap.read more.
Gaggle Speaks
AUGUST 8, 2016
Blogs are a great resource for educators at all levels. They open up doors to a world of innovative approaches to classroom instruction, curriculum design and much more. Here are three ways educators can use blogs to encourage creativity, learning and collaboration. Student Blogs. Journaling has been a part of many curriculums for ages. And student blogs are very similar except they happen online and can potentially have a much larger audience.
This white paper examines and proposes revisions to the "Seven Principles for Good Practice in Undergraduate Education" introduced by Arthur Chickering and Zelda Gamson in 1987 for today's technology-driven world.
eSchool News
AUGUST 8, 2016
The Missouri Research and Education Network ( MOREnet ) and Gaggle have announced that K-12 schools throughout Missouri are now eligible for a consortium discount on Gaggle Safety Management. Gaggle Safety Management ensures the safety of students through early warning detection of cyberbullying, self-harm, drug or alcohol use, pornography and other harmful situations.
NeverEndingSearch
AUGUST 8, 2016
Last week I enjoyed the great variety of edCamp Global sessions across a variety of platforms–Periscope, Twitter chats, and Google+ Hangouts. One session that continues to resonate with me is the Hangout on Kidcasts , or podcasts for kids. I suppose it’s because I was largely unaware that kidscasts were a thing, a potentially important thing.
The Hechinger Report
AUGUST 8, 2016
A third-grader examines his new box set at a school luncheon to promote summer reading. Photo: Stephen Nessen, WNYC. Most students celebrate being out of school for the summer, but hitting pause on learning and structure for just a few months can have big consequences. Evidence shows that high-quality summer learning programs set students up for success in school, in college, and in life.
Edutopia
AUGUST 8, 2016
Maurice J. Elias Social and Emotional Learning All students want to feel part of their classroom community. Here are four activities to help them feel welcomed and comfortable.
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Managing a K-12 campus with constant pressure to meet performance metrics is challenging. And tardiness can significantly limit a school from reaching these goals. Learn more about why chronic lateness matters, and key strategies to address the following impacts: Data errors caused by manual processes Low attendance and graduation rates that affect a school’s reputation Classroom disruption, which leads to poor academic performance High staff attrition and “The Teacher Exodus” Unmet LCAP goals t
Teacher Tech
AUGUST 8, 2016
Participate in a Twitter Chat Starting Tuesday, Google Apps for Littles (#GAfE4Littles) will be having a weekly chat at 5pm PST. For those participants who are new to Twitter chats I created a template to help. If you have never participated in a Twitter chat here is how it works. At the specified time log onto […]. The post Participate in a Twitter Chat Template appeared first on Teacher Tech.
Edutopia
AUGUST 8, 2016
Mary Beth Hertz Advisory Advisory groups are "school families" that give students a time block to focus on schoolwork, college applications, personal issues, or hearing and respecting one another.
Teacher Tech
AUGUST 8, 2016
Getting Going with 2016-2017 As the 2016-2017 school year gets going here are 11 blog posts that you may find helpful to get your rolling into the new year. If you are new to Google Apps for Education or are ready to take it to the next level, check out some of these blog posts. If […]. The post 11 Getting Started for the School Year Blog Posts appeared first on Teacher Tech.
EdTechTeam
AUGUST 8, 2016
The Google Apps Guidebook is now available for purchase in paperback or e-book versions ! GoogleAppsGuidebook.com The Google Apps Guidebook is a set of student created lessons, activities and projects for educators to use in their classrooms. Each lesson connects with a component from the Google Apps for Education suite of tools. Each chapter introduces an engaging project that applies numerous aspects of each tool.
This whitepaper explores integrating the PowerTeaching pedagogical approach within a HyFlex (Hybrid Flexible) educational model, focusing on employing cooperative learning strategies and efficient classroom management techniques.
TeachThought - Learn better.
AUGUST 8, 2016
The post Is My School Ready? Strategies For Principals That Lead appeared first on TeachThought.
Fractus Learning
AUGUST 8, 2016
You know Uno! This fast and frenzied card game has been a family favorite for over four decades now. Featuring a balanced mix of gentle strategy and chance, it’s entertaining for all ages and can be played by anything from 2 to 10 players, though a second deck is needed for games with 6 or more. But this game not just a feast of fun – it also helps develop kids’ counting, matching, dexterity, critical thinking, and social interaction.
Graphite Blog
AUGUST 8, 2016
I've heard it, and so have you: Coding is the key to future jobs and a necessity for all students. It's time to move coding skills out of technology courses and into all subject areas. So as you begin planning for the new school year, don't forget to incorporate coding into your classroom. You don't need to be a coding expert (and neither do your students).
Fractus Learning
AUGUST 8, 2016
It is that time of year! School is starting! Whether you have already started your school year, or are looking forward to your start in a few weeks, the beginning of school is filled with excitement and anticipation. It is a time for first impressions, leaving our footprint on the tone for the remaining days. Whether you are an administrator or teacher, starting school on the “right foot” is essential, setting a positive and exciting vibe for the year ahead!
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
There are plenty of great authoring tools for developing eLearning, but the one you select could directly impact your course's outcomes. Depending upon your learners’ needs and your organization’s performance goals, you could be overlooking considerations that impact the both effectiveness of your courses and how long it takes to finish them. From general capabilities to specific workflow structures, some aspects are critical when it comes to learning objectives and deadlines.
TeachThought - Learn better.
AUGUST 8, 2016
The post Owl Eyes: 12 Ways To Use Digital Text Annotation appeared first on TeachThought.
MindShift
AUGUST 8, 2016
Building a catapult that can hit a target at one, three and five meters is a core project of Ben Smith ’s engineering class. When the project is assigned, groups get to work inventing a mechanism that will meet the objectives, often coming up with ingenious ideas. But when Smith noticed his students were increasingly asking to work in the hall, he realized they were trying to protect their ideas.
Technology Tidbits
AUGUST 8, 2016
Jump! is the new educational Math game by Artgig Studio (Mystery Math Town) for adding and counting numbers. The way this work is a player jumps across platforms of numbers going in whatever sequential order the level provides (i.e. one, four, twelve, etc) while rescuing Snortles and squishing numbers to get to the other side. Here is more info. Practice skip counting and mental math as you squish numbers together Apply multiplication knowledge to figure out the next number Game difficulty adapt
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